One week to go - 10.2 Lighthalzen is coming!

Post Reply
Leaf
Posts: 114
Joined: Mon Jan 02, 2023 7:49 pm

One week to go - 10.2 Lighthalzen is coming!

Post by Leaf »

IMPORTANT INFO REGARDING THE 10.2 - LIGHTHALZEN UPDATE


Hello Goats! As you all (should) know, next week on the 1st of August 2024, Episode 10.2 - Lighthalzen will be introduced to our server. Exciting times! With it come a few important updates and some changes that we'd like to remind and make you aware of.


Firstly and probably most importantly, Alchemists will finally get access to their Homunculus pets (though they will not function in War of Emperium). This requires an investment of skill points, so hopefully you guys have saved some! There will be no skill resets for Alchemists as a result of this update.
Please note: Our very own skill simulator has been updated to accommodate Homunculus skills. This has, unfortunately, broken any existing Creator builds saved, so those of you who run into issues please reset the affected slot and reload the page/empty its cache with ALT+F5.

Secondly, most of the disabled cards will function with the 10.2 update! However, both Anopheles Card and Armeyer Dinze Card will be disabled until 10.4 - Hugel when cooking gets introduced as they drop stat food items.

Next up, and this may be pretty minor but it's a good reminder nonetheless - Airships will begin to operate from next week onwards, bringing with them a much-needed reprieve from walking to Einbroch (or asking other players for a warp).

Lastly, and this one is quite important, the Phase 1 changes mentioned in this post will take effect. This includes reverting a few changes that were introduced with the CMC (Core Mechanics Changes) update in January. Give it a read so you're aware what's what!
Please note: The discussion post for the Phase 2 changes will be posted next week also.


As always, if you have any questions regarding anything at all, please join our Discord and talk to us. Thank you for playing!


Kind regards,
The Staff
Post Reply