Patch notes 04.07.2024

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Leaf
Posts: 114
Joined: Mon Jan 02, 2023 7:49 pm

Patch notes 04.07.2024

Post by Leaf »

SUMMER EVENT

The Prontera Tourism Office is open once again!
A much-loved event from last year makes its return. Go find the PTO (Prontera Tourism Office) and go on a treasure hunt! This event begins today and lasts until the 1st of August. A 10% boost to experience gained from monster kills will be in effect.
More information can be found in the related news post.



TEST REALM

Merchants
  • Added all currently available Mini Boss and MVP Cards.
    • The "Universal Cards" merchant has been renamed to "MVP & UniversalCards", where you can find the Mini Boss and MVP cards now.


WAR OF EMPERIUM
  • Added permanent Ayothaya warper.
  • Made costumes unequip automatically when inside all castles instead of just some as intended.
  • Fixed Trove to be immune to skills like the Emperium, also as intended.


SKILLS

Taekwon
  • Ranked Taekwons can use any stance for any kick before level 90, instead of having to wait despite being able to chain kicks right away.
  • When a kick stance ends without being used, the chat will be replaced with "!!" to reduce confusion regarding which stances are actually active.
Star Gladiator
  • Fixed the "Miracle not available on this map" bark that occurs every time a map is entered.
    • Note: Miracle still does not exist as a mechanic.
  • Fixed Comfort of the Moon incorrectly taking into account equipment and job-based stat bonuses.
  • Fixed Anger of the Stars applying too late in the equation and resulting in very little damage improvement.
  • Union increases Critical by 200.
    • Note: This is purely visual since Union attacks are the same as Critical hits. It is just meant to create consistency where almost everything you do is written in an explosion.
Hunter
  • Fixed Land Mine so that it once again ignores -% cards.


MONSTERS

Assaulter
  • Added missing low HP clones.


OTHER

Damage Reflection
  • Fixed a bug that caused reflected damage to break enemy animations if their framerate was too high.
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